Run dragon and type 2 for PCjr 16 colors. When the title screen comes up, hit the joystick 1 fire button for a one player game, and the fire buttons on both joysticks for a two player game.

Unlike the first Double Dragon for DOS, in this game the joystick 1 controls player 1 and joystick 2 controls player 2. For a two player game, you must hit the fire buttons on both joysticks during the title screen. If you just hit the player 1 button, the one player game will begin and the second player will not be able to join in. If, however, you press the player 2 button--and not player 1--the game will begin with both players, but player 1 will not control properly, and you will have to wait for him to die in order to proceed.

Graphically, this game is pretty impressive for the ol' jr, as the sprites are pretty much ripped from the arcade and are comparable to the Amiga version. Unfortunately, speed is a problem. Although not unplayably slow, the gameplay is still fairly glacial and laggy, with you really needing to press the fire button firmly and repeatedly for it to properly register the attacks. Even then it's inconsistent.

This isn't all due to the jr's 4.77 MHz, however. The game plays pretty slow and unreliably even in DOSBox at full speed. It just wasn't programmed all that well.

Still, it's much faster than Teenage Mutant Ninja Turtles, and I actually had some fun with it for a while.

But with no continues, you really need two players to get anywhere in the game.

At least it's fun for a few minutes.