#include <table.h>
Inheritance diagram for Atable::
Public Methods | |
ELIBOBJ EDLL | Atable (char *name, Aobject *l, int x, int y, int w, int h) |
virtual EDLL | ~Atable () |
virtual EDLL void | paint (Abitmap *) |
virtual EDLL bool | notify (Anode *o, int event, dword p=0) |
virtual EDLL bool | size (int w, int h) |
virtual EDLL bool | add (class Aplugz *ei) |
virtual EDLL bool | add (class Apin *p) |
virtual EDLL bool | del (class Apin *p) |
virtual EDLL bool | add (class Aconnect *c) |
virtual EDLL bool | del (class Aconnect *c) |
virtual EDLL bool | del (class Aeffect *e) |
EDLL void | arrange () |
EDLL void | order () |
EDLL void | clear () |
EDLL bool | stop () |
virtual EDLL void | run () |
virtual EDLL int | getTime () |
virtual EDLL void | settings () |
EDLL bool | save (Afile *f) |
EDLL bool | load (Afile *f) |
EDLL bool | add (class Acontrol *c) |
EDLL void | del (class Acontrol *c) |
EDLL bool | record (class Acontrol *c, int ctrl, int value) |
bool | test (class Aeffect *e0, class Aeffect *e1) |
Public Attributes | |
int | bpmPhase |
int | bpmFreq |
int | videoW |
int | videoH |
int | frameRate |
bool | render |
bool | recording |
Aitem * | plugz |
char | rootdir [MAX_PATH] |
Aitem * | effectItems |
AeffectInfo * | effectInfo [MAXEFFECTINFO] |
int | nbEffectInfo |
Aeffect * | effect [MAXEFFECT] |
int | nbEffect |
Aeffect * | effectOrder [MAXEFFECT] |
int | nbEffectOrder |
Acontrol * | control [MAXCONTROL] |
int | nbControl |
Apin * | pins |
Aconnect * | connects |
int | nbPins |
int | idEffect |
Aobject * | layer |
AtableFront * | front |
AtableBack * | back |
AtableSelect * | select |
Apattern * | pattern |
Amapping * | mapping |
Asection | synchronize |
bool | running |
int | timeStart |
int | timeCurrent |
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Reimplemented from Anode. |
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Reimplemented from Aobject. |
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Reimplemented from Athread. |
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Reimplemented from Aobject. |
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Reimplemented from Athread. |
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