#include <node.h>
Inheritance diagram for Anode::
Public Types | |
enum | { stateTOP = (1<<00), stateENABLE = (1<<01), stateCOLAPSED = (1<<02), stateLAST = (1<<03) } |
Public Methods | |
virtual ACI * | getCI () |
ADLL | Anode (char *name=NULL, Anode *father=NULL) |
virtual ADLL | ~Anode () |
virtual bool | notify (Anode *o, int event, dword p=0) |
ADLL void | asyncNotify (Anode *o, int event, dword p=0) |
ADLL bool | is (char *name) |
ADLL bool | isCI (ACI *CI) |
ADLL bool | isGUID (qword guid) |
ADLL int | count () |
virtual ADLL void | add (Anode *o) |
virtual ADLL void | del (Anode *o) |
Public Attributes | |
char * | name |
Anode * | father |
Anode * | next |
Anode * | prev |
Anode * | fchild |
Anode * | lchild |
dword | state |
Static Public Attributes | |
ADLL ACI | CI |
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Reimplemented in Awindow. |
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Reimplemented in Abitmap, Afile, Aflash, Alayer, Amovie, Aobject, Aresource, and Awindow. |
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Reimplemented in Awindow, Acontrol, Amapping, ActrlButton, AeffectFront, AeffectBack, Apaddle, Apattern, Aselcolor, Aslider, Atable, AtableFront, and AtableBack. |
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Reimplemented in Abitmap, Afile, Aflash, Alayer, Amovie, Aobject, Aresource, and Awindow. |
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Reimplemented in Abitmap. |