Wireless Home Control (610-2610) Telephone Dialer Faxback Doc. # 6546 The telephone dialer dials a friend or neighbor and plays a message in the following situations: When you press PANIC on the hand-held remote control with the system armed. When you press ARM and DISARM together on the keychain remote control with the system armed. When a door/window sensor or motion detector connected to the system reports a violation while the system is armed. Shortly after it dials the number, the console plays the message. The person contacted can press any number on his touch-tone phone and listen-in to your home to determine the problem. If no one answers at the number called within about 40 seconds, or if someone answers but does not press a number, the console calls the next number (up to four phone numbers). Notes: If the person you choose to accept calls from your system does not have touch-tone service, they can purchase a touch-tone pocket dialer such as Radio-Shack Cat. No. 43-139. If the person tries to call after the console has already begun dialing other numbers, the caller will hear a busy signal. Seventy-five seconds, after the listener presses a number, the alarm resumes for 2-3 minutes. The console continues dialing and repeating its message for 4 minutes, or until it gets a response within 4 minutes, the alarm stops and the console stops dialing. To stop the console from dialing before 4 minutes have passed, pick up any phone on the same line, and after you hear the first ring of the number currently being dialed, press 0. Stay on the line to speak to whomever answers, and wait 2 minutes (for the console to release the phone line) before pressing any other keys on the remote control or console or attempting to dial another number. SETTING UP PHONE NUMBERS Notes: You should program the console to call a friend, relative or neighbor who can then listen-in to your home to determine if there is a real problem. The person can then call the police if necessary, or call you back to see if everything is fine. You should NOT program the console to dial the police directly. unless your local police has a special line for emergency dialers. Contact your local police department for information. When programming emergency numbers and/or making test calls to emergency numbers: 1. Remain on the line and briefly explain to the dispatcher the reason for the call. 2. Perform such activities in the off-peak hours, such as early morning or late evenings. The security console is intended only for use with residential phone systems. For best results, we suggest you choose 7-digit telephone numbers (no area or access codes) for your emergency numbers. Follow these steps to store up to four emergency phone numbers. 1. Set the switch on the bottom of the console to TONE or PULSE, based on the type of phone service you have. 2. Set the console's mode switch to INSTALL. 3. Press PROG. 4. Enter the first phone number that you want the console to call in the event of a problem. 5. Press MEM. 6. Press 1 to store the phone number in memory location 1. Press PROG and enter the second phone number; then press MEM and 2. Press PROG and enter the third phone number; then press MEM and 3. Press PROG and enter the fourth phone number; then press MEM and 4. Note: If you only want to program one phone number, you should enter the same number in every memory location. For example: Memory Location 1 555-4567 Memory Location 2 555-4567 Memory Location 3 555-4567 Memory Location 4 555-4567 Note: If you store only one emergency number in all four memory locations, there is a longer delay between each time the console calls the number back. Repeat Steps 1-6 to change a phone number. STORING A VOICE MESSAGE Follow these steps to record and store your voice message. For example: "There is a possible burglary in progress at (address). Please press 0 to listen-in and then call the police if you confirm there is a problem." Notes: Your message should include instructions for the person to press any number on their touch-tone phone. If the listener presses the number on their phone, the alarm stops and they will be able to listen-in for 75 seconds. If the emergency dialer reaches an answering machine, it plays its message just as it would if someone picked up the phone. However, since the answering machine will not press the number to trigger the "listen-in" function and stop the alarm, the dialer continues dialing and playing its message. 1. Set the console's mode switch to INSTALL. 2. Press RECORD. The RECORD light turns on. 3. Speak clearly into the microphone on the front of the console. You can record up to 13 seconds of speech. After 13 seconds the RECORD light turns off. Note: Be sure the RECORD light is off before you try to initialize any accessory. 4. Plug the supplied earphone into the jack on the side of the console. 5. Set the console's mode switch to RUN 1 or RUN 2. The console plays back your message through the earphone. Note: The message usually sounds better when it is played back over the phone line. 6. If you want to hear the message again, set the console's mode switch to INSTALL and then back to RUN 1 or RUN 2. Repeat Steps 1-6 to change the message. TESTING THE DIALER 1. Set the console's mode switch to RUN 1. 2. Call your friend or neighbor to let them know you are going to test the system. 3. Press ARM on the console (or on a keychain remote control) to arm the system. Then trip the panic alarm by pressing ARM and DISARM at the same time on a keychain control. The console sounds its alarm, lamps attached to remote modules flash on and off, and the telephone dialer begins dialing and playing its message. If the person called does not press a number, the console calls the next number (up to four phone numbers). Note: If you store only one emergency number in all four memory locations, there is a longer delay between each time the console calls the number back. 4. Press DISARM on the remote control to turn off the system and stop the dialer. Press LIGHT OFF on the remote control to turn off lights connected to modules. (LB/all-07/11/94)